TL;DR – Red Barton and The Sky Pirates release date is postponed (and this time very much locked) to March 14th 2017. Here’s the press release link – please read the article below to find out why.
“Yo ho, yo ho the indie life’s for me!!!”
Indie gaming life is a reality for us for a few years now, indeed. And what a roller coaster it was for quite some time! We learned the hard way that there’s no way around it’s many axioms, a famous one being – EXPECT DELAYS!!!
Well, in the past few months we’ve been trying to make our game look awesome. And we started piling stuff on. Little by little – feature by feature, one thing started affecting another, another started affecting things which a developer would not anticipate and sooner then we realized what happened – the game was crashing left and right. The bewildering (and yet so common) fact that on different platforms completely different things were crashing – didn’t make it easy to track the bugs down in a quick fashion and still make the deadline.
We pressed hard to patch and fix and shuffle things around, but the dam kept leaking. And the inevitable finally happened. We sent the preview to a few (hundred) reviewers, and a brand new version to our beta-testers (that already tested a version before the preview version which passed with flying colors) – and lo and behold – one after another, gameplay breaking bugs were all over the place.
You’d “think” a pre-release month addition of 10 languages, all new models, different main model, new textures, making boss fights heavy and complex and cleaning up every single piece of geo the game has to be hierarchically good and named correctly (and a few thousand other “small” fixes) wouldn’t do such a think [irony alert]!
But alas, we realized we need an extra life.
And so we huddled and looked at each other, and asked the question. How much time do we need to do this? Some said a number. We doubled it to be sure – and settled on 4 weeks.
So – on March 14th, Red Barton will fly out to rescue the princess, and save the world on Steam (PC and Mac). Android and iOS versions will follow shortly after the Steam release, pending their rigorous approval process.